Gaming responsiveness
What is input latency in gaming?
Input latency is the time between an input and its visible response; it can include the mouse, game, render queue, display and other stages.
QUICK EXPLANATION
Separate responsiveness from frame rate
A higher FPS can shorten the time between frames, but total input-to-display latency depends on the complete system and the game's workload.
A frame-rate counter alone does not measure end-to-end input latency.
Result: A latency measurement needs a tool or supported in-game feature designed to measure latency, not just an FPS overlay.
How to check it
Check whether the game offers a supported latency indicator. NVIDIA Reflex is available only in supported games and hardware configurations; consult the game's settings and vendor documentation.
Check: Compare the same game scene and input method while changing one latency-related setting at a time.
Sources & page details
NVIDIA: Reflex low-latency platform ↗
Reviewed
These are general explanations; available features and results vary by game, graphics hardware, driver and display.