Graphics settings
What is ray tracing in games?
Ray tracing is a rendering technique that simulates paths of light to create effects such as reflections, shadows or global illumination.
QUICK EXPLANATION
Treat each ray-traced effect as a separate workload
Games implement different ray-traced effects and quality levels. Enabling them can increase GPU work, with the impact depending on the scene and hardware.
Ray tracing is a visual feature, not a setting that automatically improves frame rate or image quality in every scene.
Result: Turning a specific effect off may change both appearance and frame time.
How to check it
Use the game's comparison view if available and change one ray-traced effect at a time. Upscaling options may offset some rendering cost but can alter image quality.
Check: Compare the same scene for lighting quality, artifacts and frame-time behavior.
Sources & page details
Microsoft: Direct3D 12 ray tracing documentation ↗
Reviewed
These are general explanations; available features and results vary by game, graphics hardware, driver and display.